
Monday, 27 April 2009
Advanced Interaction

Personal Project

The Personal Project Module that I'm doing this year is proving to be a major headache. I am the only artist in a group of 5 programmers. I've yet to see any of the programming work and have recently lost a file of animations because it became corupt. As well as this we spent a good 3 weeks trying to work out how to convert animated models into 3ds Max so we could get it into the instinct engine. Why they're using the instinct engine here in uni is beyond me, saying that all the artists are working with Maya. It's ridiculous. Anyway above is my main character for the game Chuck. He is a lazy slob who one day enters into a drunken fantasy where he jumps into his tv and beats up famous celebrities.
Poster Design
Thursday, 23 April 2009
Advanced Animation
I feel as though the title of this module that i did, Advanced Animation, is a bit misleading as this animation is in no way advanced. However considering this year was my first year doing 3d animation i was pleased with the end result. It looks polished (despite the fact a lot of it is lost in the picture quality and video size) and the animation flows quite nicely. One think i feel is lacking was a good use of proper blend shapes on the characters. As characters they don't really have much to say and there characteristics means they have these fixed expressions on they're faces. In hindsight there is so much more i want to do with this animation. But I really enjoy doing animation and is something that i want to persue further. I hope to do some stuff over summer and really get to grasps with what i feel is a difficult yet enjoyable art form.

2nd year work


